Quick update: Bound and lore items

There are a few quick updates to provide this week, but we want to get right back to more development so we'll keep it short.

We have added per item attributes for weapon damage and armor stats, previously these values were simply hard coded to the same value for all items. We also added support for bound items (bind on pickup, and bind on equip) as well as lore items (you can only have one).

These attributes will all be shown in the item tooltips.

New item attributes

Better client packaging is still in the works, but we hope to have something to release soon. Stay tuned for more updates! Leave any comments here, on our forums or on Facebook. Thanks!

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